Special Skirmish
Mod Type: Mission Replacement
Author: Cm_Blast
“Special Skirmish” is a single map (is played as any other single map; not using “practice”, “Skirmish”, “online”,…) which the player is given a random objective (every time you start the game the player to defeat may change). As a regular practice/skirmish every player is given a MCV, 7000 credits and 10 units in a 5 tech battle with 6 players. The AI don’t have any advantage besides being allied each other. Note: For this single map a “Colour.bin” file is include. Overwrite the original to swap the palettes, making the Harkonnen being blue, the ordos Purple… (thus this way feels like an original practice map). read my “warning.txt” file for more information.
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Tleilaxu Plague
Mod Type: Modded Mission
Author: Cm_Blast
The Tleilaxu, with the Spacing Guild help, arrives to arrakis to dominate through their specialty: The Ghola (clones from dead people who keep their memories and any skill or training they had when were still alive). The Emperor tried to fight them sending Sardaukar before, but fail. Now, he has another chance, helped by the weapons of every single faction in Arrakis. Using this combined Army the Emperor hopes to stop the Ghola threat.
Download Updated to Version 1.1. Changes:
- Fix: Due to a mistake, the enemies were not receiving replacements for their harvesters.
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Mercenaries – Choose your ally
Mod Type: Mission Mod
Author: Cm_Blast
The Mercenaries are men fighting for anybody who pays them. each of the three Houses are offering to the mercenaries money, reinforcements and more… Is up to the player (and not the game) to decide which offer likes the most and choose your own ally for this battle.
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The Rebellion of Atreides
Mod Type: Mission Mod
Author: Cm_Blast
The Atreides, oppressed by exorbitant taxes, rebelling against the Emperor. Now, the Atreides begins an assault against the core of the imperial forces.
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The Emperor Returns
Mod Type: Custom Campaign
Author: Cm_Blast
The Atreides have defeated both Harkonnen and Ordos. The Emperor will be defeated soon too. The only way to avoid this is evacuating the area and trying to survive the reckless hunt from the Atreides and Fremen. Warning: For this campaign I used TiBed, which modifies some things to the game like making the Sardaukar and the Imperial Palace buildable for the player. This changes will affect the whole game. Read the warning.txt and readme.txt to know how to preserve the original rules after finishing this campaign.
Update 1.1: In first level the airstrike was suppose to attack, but due a low priority to attack “Emperor Palace” the AI didn’t do so.
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Anti-Fremen Campaign
Mod Type: Custom Campaign
Author: Cm_Blast
The Harkonnen Were harvesting the spice without caring about anyone. One day they killed (without any remorse) some civilian Fremen. The Fremen swore a vendetta against the Harkonnen. Both Emperor and Harkonnen need to work together to defeat this new threat (choose Emperor from launcher). Note: This is a alternative version of the “Fremen Warriors” campaign, so instead playing with Fremen now you will be Harkonnen and the Emperor, reusing the same maps but modified to adapt to the new events.
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Frank Herbert Campaign
Mod Type: Custom Campaign
Author: Cm_Blast
A full campaign based on the book from Frank Herbert with several adaptations to adapt into the RTS style from Dune 2000 but always with clear references to events from the Book. Follow the steps of Paul Atreides since he meet the Reverend Mother Gaius Helen Mohiam until the final battle presented in the book.
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Fremen Warriors
Mod Type: Custom Campaign
Author: Cm_Blast
The Fremen are proud warriors which live in the cruelty planet Arrakis. They don’t have knowledge about technology like the Major Houses, but they are skilled in close combat and masters of the ambushing, make them formidable warriors.
All was good until one day, because the greed of Harkonnen, raze a group of Fremen families without any remorse, forcing the Fremen to start retaliation and take part in the war of Dune.
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A New House
Mod Type: Custom Campaign
Author: Cm_Blast
In a alternative story, a fourth House joined the battle in Arrakis. they aren’t so prestigious as Atreides, Ordos or Harkonnen, but that won’t stop them to fight for the big prize: Arrakis.
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Butlerian Jihad – Campaign
Mod Type: Custom Campaign
Author: Cm_Blast
The three houses have been using an IA to help them to manage the war in Arrakis. For a unknown reason the vehicles, controlled by a IA, start to fight against their master. Can the houses discover what is happening before is too late? Note: The player will have the control of the Atreides, Ordos or Harkonnen depending of the mission. The briefing will say clearly who you are going to control for the current level.
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