Mod Type: Mission Mod
Author: Cm_Blast
The Atreides, oppressed by exorbitant taxes, rebelling against the Emperor. Now, the Atreides begins an assault against the core of the imperial forces.
Mod Type: Mission Mod
Author: Cm_Blast
The Atreides, oppressed by exorbitant taxes, rebelling against the Emperor. Now, the Atreides begins an assault against the core of the imperial forces.
Mod Type: Campaign mission replacement (3 missions)
Author: Skorocel
Feature Set:
Mod Type: New Campaign Mission (Harkonnen)
Author: [aKa]FedaYkin
This is a challenging Skirmish (Multiplayer Practice) style mission, but working as a campaign mission – so more like a scenario.
The AI is pretty challenging, you will find yourself overwhelmed by masses of units. I had lots of trouble with it on medium and probably wouldn’t be able to pass it on hard. Feel free to use the different difficulty settings to suit your tastes.
You start off with 3 Wind Traps, 1 Barracks and 1 Construction Yard on top middle (Habbanya Erg starting spot). You also have some gun turrets to help you out, but they won’t do magic so you’d better prepare an army quick. You have decent starting units + some reinforcements early in the game, but thats all the free firepower you are going to get, so use it wisely as an initial defence until you manage to build up enough units.
The AI is expanded to 4 spots, the bottom ones + the middle expansion, but there are 3 spots where you can expand without having to destroy enemy bases (expansion will be needed later as you’ll run out of spice without). The closest expansion spot to you (top right) has a few neutral structures, lightly defended, that can be captured. If you have a look, they are an Atreides High tech Factory (for airstrike) and an Atreides Heavy Factory (for sonic tanks). If you manage to capture those before the AI destroys them (AI is set to neutral to these as well, but it can turn hostile at any time) then you will be able to build those goodies, but I personally don’t recommend making a primary objective of this, let it for later when you already have a steady cash flow and impressive army.
Installation instructions:
The .zip file contains 4 files, but only 2 are needed to play the mission.
a) there are H8V2.map and _H8V2.mis, you can use these 2 if you have the Mission Select mod. That way, you can select Harkonnen mission 8 version 2 and you won’t need to replace any existing mission, as there is no H8V2 (not even in custom-made missions).
b) H8V1.map and _H8V1.mis – in case you don’t have the Mission Select Mod, you can paste these 2 then load up Harkonnen Mission 8. The first method is recommended though.
To install the mission, simply place 2 of the files above in the missions folder of Dune 2000.
Mod Type: Multiplayer mission replacement
Author: [aKa]FedaYkin
Feature Set:
Mod Type: Single mission replacement (Atreides 1V1)
Author: MVI
Briefing:
The Harkonnen have built a new death hand missile base. The main entrance to the base is protected by continuous detonations of death hand missiles. Use infantry, enter the secondary infantry entrance and destroy the Harkonnen outpost that is guiding the missiles. Once the enemy outpost is destroyed the way will be opened for our forces to smash the Harkonnens. Note, the infantry entrance is well guarded and is in close proximity to a secondary Harkonnen base.
Mission Success Requirements:
Destroy all Harkonnen buildings and units.
To install:
Download and unzip the files, copy and replace A1V1.MAP and _A1V1.MIS in your Dune missions directory with the files from the zip.
Mod Type: Single mission replacement (Atreides 1V1)
Author: Shai-Gel98
In this mod you play as the Emperor where you need to kill the combined forces of the Atreides, Harkonnen and Ordos with some help from the Mercenaries. It replaces Atreides 1 V1.
Author: [aKa]FedaYkin
A special mission with a very different concept than most of other missions. It is a mod in a map. You take control of the Atreides base in the great war against House Harkonnen. You have a pre-constructed full base, without Construction Yards, so every building is important. Some units have different settings & names, make you you check the readme file for the changelog. New version with some other changes is being prepared.