Mod Author: Cm_Blast
IX – The Technology is ours

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Mod Type: Mission Mod

Author: Cm_Blast

PLOT: Ix have been researching strong weapons to Atreides, Ordos and Harkonnen. Now they are planning to use that weaponry to conquer Arrakis. The three of them, feared by that technology join their forces creating a base in common. _IMPORTANT: “Templates.bin” is required in order to give IX (the player) a new variant of a Combat Tank and a stronger Stealth Raider among other changes. A back_Up with the original templates is added to be able to recover the original state after playing the single mission.


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Tleilaxu Campaign

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Mod Type: Complete Campaign Replacement

Author: Cm_Blast

Because of the fighting every faction were paying the spacing guild large
quantities of spice to transport units into the battle field, but now all of them
there are in a truce, resulting in the non-export of spice.

The Tleilaxu has offered themselves to intervene (arriving secretly to Arrakis) to
destroy every House, converting all the soldiers into Gholas (clones from dead people
who keep their memories and any skill or training they had when were still alive),
promising to restore the spice flow.


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EBFD Ancient Rivalries

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Mod Type: Mission Replacement

Author: Cm_Blast

Based in the style of the game “Dune Emperor, the Battle for Dune”, this mission features: – A MCV in the sand needing the player to search an area to deploy it. – A subplot which the player may interfere (or not). – Periodical reinforcements for both player. – The enemy building a base on his own. Notes: Is included three version of the same mission. Easy, normal and hard (all should be played in “normal difficulty”). Easy will have less spawning enemies and more reinforcements for the player; in Hard is the opposite. Choose one depending of your own skill level.


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Special Skirmish

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Mod Type: Mission Replacement

Author: Cm_Blast

“Special Skirmish” is a single map (is played as any other single map; not using “practice”, “Skirmish”, “online”,…) which the player is given a random objective (every time you start the game the player to defeat may change). As a regular practice/skirmish every player is given a MCV, 7000 credits and 10 units in a 5 tech battle with 6 players. The AI don’t have any advantage besides being allied each other. Note: For this single map a “Colour.bin” file is include. Overwrite the original to swap the palettes, making the Harkonnen being blue, the ordos Purple… (thus this way feels like an original practice map). read my “warning.txt” file for more information.


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Tleilaxu Plague

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Mod Type: Modded Mission

Author: Cm_Blast

The Tleilaxu, with the Spacing Guild help, arrives to arrakis to dominate through their specialty: The Ghola (clones from dead people who keep their memories and any skill or training they had when were still alive). The Emperor tried to fight them sending Sardaukar before, but fail. Now, he has another chance, helped by the weapons of every single faction in Arrakis. Using this combined Army the Emperor hopes to stop the Ghola threat.


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The Emperor Returns

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Mod Type: Custom Campaign

Author: Cm_Blast

The Atreides have defeated both Harkonnen and Ordos. The Emperor will be defeated soon too. The only way to avoid this is evacuating the area and trying to survive the reckless hunt from the Atreides and Fremen. Warning: For this campaign I used TiBed, which modifies some things to the game like making the Sardaukar and the Imperial Palace buildable for the player. This changes will affect the whole game. Read the warning.txt and readme.txt to know how to preserve the original rules after finishing this campaign.

Update 1.1: In first level the airstrike was suppose to attack, but due a low priority to attack “Emperor Palace” the AI didn’t do so.


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Anti-Fremen Campaign

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AntiFremen 02

AntiFremen 03

Mod Type: Custom Campaign

Author: Cm_Blast

The Harkonnen Were harvesting the spice without caring about anyone. One day they killed (without any remorse) some civilian Fremen. The Fremen swore a vendetta against the Harkonnen. Both Emperor and Harkonnen need to work together to defeat this new threat (choose Emperor from launcher). Note: This is a alternative version of the “Fremen Warriors” campaign, so instead playing with Fremen now you will be Harkonnen and the Emperor, reusing the same maps but modified to adapt to the new events.


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